WW3·COMMANDERWIKI

WW3 Commander Roblox wiki

The unit database for WW3 Commander: four categories, every stat the game shows, and every price as it appears in the shop. This index points at the full tables — it is not a how-to, and it does not invent numbers the UI never printed.

◈ Verified42 rows read off the game UIBuild UPD 1.5.x (Warships)Captured 2026-08-04

Page copy reviewed 2026-09-19. Figures stay the UPD 1.5.x (Warships) capture from 2026-08-04, last stamped 2026-09-29. Live build UPD 1.6.0 (universe updated 2026-09-22). The public description has no 1.6.0 changelog. Unit tables remain last row-verified from UPD 1.5.x footage.

Units in the shop
42
4 categories · 4 Robux-only
Cash price span
$200 → $220M
KA 47M → Talon
Highest DPS
Peace Keeper
10,000 DPS · 480 Robux only
Defence slot cap
20
Anti-air and anti-sea share one pool

Missiles

18 units$200 → $2.4Mtop 10,000 DPSbest value KA 47M

Your only way to hurt another player. Damage climbs 28x from the first missile to the last — but the price climbs 12,000x.

DPS ceiling: Peace Keeper (480 Robux). Cash value lead: KA 47M at 200.00 DPS per $1K. Full rows live on the missiles table.

KA 47MBandit IR60Big DipperAMG-88XA-58Hydra 90YJ-28SDF-17SGiant EagleWave 2AMG-86Militia IIIHarpoon IIGreataxeUSR 1000Shrine RBS 15Peace Keeper

Open the missiles table →

Anti-Air

11 units$20K → $2.3Mtop 258 DPSbest value AP 150

Shoots down incoming missiles. The cheap AP line has the largest coverage radius in the game — the expensive turrets cover less ground, not more.

DPS ceiling: Vulcan ($2.3M). Cash value lead: AP 150 at 1.09 DPS per $1K. Full rows live on the anti-air table.

AP 110AP 150AP 300AP 580AP 680AP 980Laser defenderCromwellAnode DefenseVulcanMini-Shield

Open the anti-air table →

Anti-Sea

7 units$1.5M → $100Mtop 330 DPSbest value AS 440

Stops enemy warships. Entry cost is 75x higher than anti-air, which is why most bases are defenceless the first time a navy shows up.

DPS ceiling: Hornet (320 Robux). Cash value lead: AS 440 at 0.04 DPS per $1K. Full rows live on the anti-sea table.

AS 440Laser BreakerAnode AssaultVulcan-MQuad-VulcanCenturionHornet

Open the anti-sea table →

Warships

6 units$6M → $220Mtop 784 DPSbest value Specter

Added in the 1.5 Warships update. The most expensive cash items in the game by an order of magnitude.

DPS ceiling: Obsidian (999 Robux). Cash value lead: Specter at 0.03 DPS per $1K. Full rows live on the warships table.

SpecterViperDevastatorAegisTalonObsidian

Open the warships table →

How to read it

What a shop row actually means

DPS, radius, health

DPS is the damage figure on the shop card. Radius is coverage printed for missiles and anti-air — not a firing-range formula we reverse-engineered. Health is what the other side has to burn: missile HP for anti-air to chew through, turret HP for incoming strikes, warship HP for the anti-sea line. Anti-sea and warships show no radius; we do not fill that gap.

Value is DPS per $1K, not the sticker

Every cash table on this wiki also shows damage bought per 1,000 cash. That is why a cheap AP turret can beat a million-dollar one on efficiency, and why the value tier list ranks 38 cash units on one metric instead of community polls.

Robux rows are not missing cash prices

4 units have no cash path on the sheet: Peace Keeper (480 Robux), Mini-Shield (320 Robux), Hornet (320 Robux), Obsidian (999 Robux). If a "best of" list omits them, it is because they never appear in the cash shop — not because they are weak.

Ceilings

One line per category

Useful when you want the index, not the full spreadsheet. Open the table for every rung.

CategoryRowsDPS ceilingBest cash valueCash range
Missiles18Peace Keeper · 10,000 · 480 RobuxKA 47M · 200.00 / $1K$200 → $2.4M
Anti-Air11Vulcan · 258AP 150 · 1.09 / $1K$20K → $2.3M
Anti-Sea7Hornet · 330 · 320 RobuxAS 440 · 0.04 / $1K$1.5M → $100M
Warships6Obsidian · 784 · 999 RobuxSpecter · 0.03 / $1K$6M → $220M

What this wiki will not invent

There is no public intercept formula, so we do not publish hit chances. Pirate island payouts are five observed destroy tiers, not per-island health totals — that gap stays on the pirate islands page. Builder levels 2 and 3 never appeared in footage; those names stay blank on the economy guide. Method and remaining holes: how we verify.

Questions

Wiki FAQ

How many units are in this WW3 Commander wiki?

42 shop units across four categories: 18 missiles, 11 anti-air, 7 anti-sea, 6 warships. Those counts are the rows we read off the military shop, not an estimate.

What stats does each unit table show?

The columns the shop itself prints: DPS, health, single cash price, x5 cash price, and Robux when there is no cash path. Radius appears for missiles and anti-air. Anti-sea and warships do not show a radius in the UI, so those cells stay blank rather than guessed.

What is the strongest unit on the sheet?

Peace Keeper leads on DPS at 10,000 and is sold for 480 Robux only. Per category, the DPS ceilings are Missiles: Peace Keeper (10,000); Anti-Air: Vulcan (258); Anti-Sea: Hornet (330); Warships: Obsidian (784).

Missile table →

Which cash units are the best value?

Value here means DPS per $1,000 of cash. The leaders in each table are Missiles: KA 47M (200.00); Anti-Air: AP 150 (1.09); Anti-Sea: AS 440 (0.04); Warships: Specter (0.03). Prestige rows exist for health or blast area, not efficiency — the value tier list ranks every cash unit on the same metric.

Open the value tier list →

When were these wiki stats last verified?

Unit rows remain last row-verified from UPD 1.5.x (Warships) footage on 2026-08-04. Live title is [UPD 1.6.0] WW3 Commander (checked 2026-09-29). The universe updated stamp is 2026-09-22. The public description has no 1.6.0 changelog. Treat the tables as last-verified, not live-guaranteed.

How we verify →